/*
This is part of Screenbar, which is based in part on the Litestep
shell source code.

Copyright (C) 2008-2009 Jim Babcock
Copyright (C) 1997-2009 The LiteStep Development Team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*/
#pragma once

class MinimapElement
	:public RectLayoutElement
{
public:
	MinimapElement(string prefix);
	~MinimapElement();
	
	bool changed(const LayoutCacheNode *node);
	void update(LayoutCacheNode *node);
	void deleteElementData(LayoutCacheNode *node, void *elementData);
	
	void draw(HDC drawContext, const LayoutCacheNode *node);
	
	void beginDrag(LayoutCacheNode *node);
	void hoverDragged(LayoutCacheNode *node, DragItem *item);
	
protected:
	friend class MinimapWindowPainter;
	
	WindowData *getWindow(const LayoutCacheNode *node, int px, int py);
	RECT screenToMinimapPos(const LayoutCacheNode *node, Rect screenPos, POINT *iconPos=NULL);
	POINT minimapToScreenPos(const LayoutCacheNode *node, int x, int y, int windowWidth, int windowHeight);
	
	int minimapTitleBarsThickness;
	int minimapIconSize;
	COLORREF minimapWindowColor;
	COLORREF minimapTitleBarColor;
	COLORREF minimapFocusedTitleBarColor;
	COLORREF minimapWindowBorderColor;
};
